EGC

Rules & format

How Evergreen Cup runs

Eligibility, seeding, the draft, and how matches run for the 2026 edition. Anything still with the ref team is marked pending instead of guessed.

01

Eligibility

Evergreen Cup is a Cascadia tournament. Player registration is open to residents of the Pacific Northwest, which for EGC purposes means four regions:

  • Washington
  • Oregon
  • Idaho
  • British Columbia

Vancouver and the rest of BC both count. The 2026 edition is osu! standard with no rank floor and no ceiling. Seeding does the balancing (see 02).

02

Registration & seeding

Signups are individual. There are no team signups; teams don't exist until draft weekend (see 04).

Register on this sitewith your osu! account. The moment you sign up, we snapshot your global rank and badge count. That snapshot feeds seeding through BWS, so climbing (or falling) after you register won't move your seed:

Badge-weighted seeding

bwsRank = rank^(0.9937^(badges²))

Applied to the rank snapshot taken when you register. Tournament badges pull your effective rank toward where your history says you play, so raw rank alone doesn't set your seed.

Staffing instead of playing? The same registration page takes staff signups.

03

Qualifiers

Everyone plays qualifiers, captains included. Seeds are set by average qualifier placement.

The qualifier pool sits at 6.7★, deliberately permissive: it gives less-experienced players room to show their game, and it makes mis-seeds easy to spot.

Qualifiers close August 16. Results seed the captains, and the draft follows.

04

The draft

Qualifier results seed the captains: one per team, with seed 1 going to the top qualifier. In the full 64-player bracket that's 16 captains. Each captain then drafts three teammates, one per round, in reverse-snake order:

  1. Round 1Seed 16 → 15 → … → 2 → 1Lowest seed opens
  2. Round 2Seed 1 → 2 → … → 15 → 16Order reverses
  3. Round 3Seed 16 → 15 → … → 2 → 1Rosters full

The reverse start is the point: a low seed's weak opening pick is offset by the best pick of the return round. Summed across all three rounds, every captain walks away with equal draft value.

Draft weekend is August 22–23.

05

Bracket & matches

The bracket scales with signup volume. Whatever the count, the format holds: 4v4, four players per team.

Bracket size by signup count
SignupsBracketWeeks of play
32–478 teams · 32 players4 weeks
48–6312 teams · 48 players · 4 groups of 35 weeks
64+16 teams · 64 players5 weeks

On top of bracket play, budget two weeks of signups, a week of qualifiers, and a draft week. The season runs roughly nine weeks end to end.

Match procedure

The higher seed chooses first: pick order or ban order. Whichever they leave goes to their opponent. Bans run ABBA.

Star rating by round

Each round's pool climbs toward Grand Finals:

Star rating per round
RoundStar rating
Qualifiers6.7★
Round of 166.6★
Quarterfinals6.8★
Semifinals7.0★
Finals7.2★
Grand Finals7.4★

Pools publish round-by-round on the pools page.

06

Schedule

2026 season timeline
DateMilestone
Jul 27Public announcement · registration opens
Aug 16Qualifiers close
Aug 22–23Draft weekend
Aug 29–30First round
Sep 26–27Grand Finals · LAN weekend

Grand Finals is a LAN: a three-day weekend just south of Seattle, with the exact venue announced closer to the date. The living timeline, round by round, is on the schedule page.

07

Conduct & fair play

The conduct section covers fair play, penalties, and everything a ref can call. We're writing it with the ref team rather than ahead of them, so it lands here once they've signed off.

// Ruleset for the 2026 edition. Pending sections land before qualifiers open.